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Clue Street: a row of five illustrated houses with coloured, patterned doors, their residents and pets standing outside, above a notebook grid of name, pet, job and hobby squares mostly ticked, with clue cards on the left

Clue Street

Brain teasers and memory

By Tom Ashworth · 123 plays

Work out who lives in which house from a handful of clues. Tick and cross squares in a notebook, and each solved puzzle moves a family into your growing illustrated street.

  • desktop
  • mobile
  • tablet

About the game

I've always liked logic grid puzzles, so I made 200 of them and a street that fills up as you solve. Every one has a single answer and needs no guessing. Feedback welcome, be nice. Clue Street is a cosy deduction puzzle. A street of three to six houses waits for its residents, and a short list of clues tells you about them: "Ada lives next to the dog owner", "The baker's door is red", "The pilot lives somewhere left of Hal". Each resident has a name, a pet, a job, a door colour and a hobby. Use the notebook to tick the house where something must be and cross out where it can't be. Ticking a square crosses out the rest of its row and column for you, and when the last pieces are certain the notebook fills itself in with a little cascade. Every puzzle has exactly one answer, and you can always reach it by reasoning alone, with no guessing. If you get stuck, a hint explains one deduction in a plain sentence and highlights the clue it comes from. You can also check for mistakes three times per puzzle. Each solve moves a family into your street: their house lights up with its painted door, their pet sits outside, and the street grows. There are 200 puzzles across ten streets, from gentle three-house Maple Row to the expert puzzles of Starlight Avenue, plus a daily puzzle with a streak, a timer and best times. The first puzzle teaches the game step by step.

How to play

Read the clues, then mark the notebook. Tap a square once to cross it out (this item is not at that house) and again to tick it (this item is at that house); a third tap clears it. With a mouse, right-click ticks at once. Ticking crosses out the rest of the row and column automatically (you can turn this off in settings). Tap a clue to grey it out once you have used it. Hint explains the next deduction; Check shows wrong marks, three times per puzzle. Keyboard: arrows move, X crosses, V or T ticks, Backspace clears, Escape pauses. Undo takes back the last mark.

Devices
desktop, mobile, tablet
Orientation
any

Content notes

No violence, text chat, ads or purchases. Friendly characters, pets and everyday jobs and hobbies. Gentle sound effects that can be turned off, and motion that can be reduced in settings.

Screenshots

A hint on Kettle Lane: one deduction explained in a plain sentence, the clue it comes from highlighted, and the house it points to glowing in the street above the notebookPuzzle solved on Lantern Way: three stars, the solve time and best time, and the new family standing at their decorated house with its painted door as they move into the streetYour streets: Quill Court filling up house by house, each solved puzzle a home with its family, pet, door, stars and best time, the next empty lot glowing, and the street’s record of stars along the bottomDaily puzzle · Wednesday: the daily puzzle, the same street for everyone today, with a six-day streak and the last seven days ticked in the header, 5 houses and 4 categories under wayAn expert puzzle on Starlight Avenue at night: six houses and five categories, the notebook filled with crosses and ticks, and clues about neighbours, order and who lives between whomA phone in portrait playing Kettle Lane: the street of four houses with residents filling in, the clue list, and the notebook of names with large tap squares for ticks and crosses

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