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Crate Keeper title screen with the keeper and crates in the warehouse

Crate Keeper

Sorting and spatial logic

By Seventh Pebble · 0 plays

Box-pushing puzzles in a brick warehouse. 30 floors, unlimited undo, a par for every floor.

  • desktop
  • mobile
  • tablet

About the game

Sokoban, done carefully. Push every crate onto a red marker. You can push one crate at a time and never pull, so one bad shove into a corner can lock a floor. 30 floors, from a single crate up to eight. We drew every room by hand, and every floor has a par: the fewest moves that solve it, worked out by a solver. Finish close to par for three stars. Undo has no limit and you can tap a tile to walk there. Plays well on a phone held upright.

How to play

Arrow keys or WASD to move. On touch, swipe, use the pad or tap a tile to walk there. Walk into a crate to push it. You can't pull. U, Z or Backspace undoes. R restarts the floor. Esc or P pauses, M toggles sound.

Devices
desktop, mobile, tablet
Orientation
any

Screenshots

Pushing crates toward the markers on a warehouse floorFloor complete with stars and the move countCompletion scene after floor 30Crate Keeper on a phone with the touch pad

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