About the game
A helix-drop game I made to finally learn three.js properly. The ball bounces on its own. You turn the tower so a gap sits under it and it falls to the next ring. Fall through three rings without bouncing and the ball catches fire. The next ring it hits shatters, red pieces included. 30 levels, each one a fixed tower with its own colours. The gaps get narrower and the red pieces get wider, and from level 8 some of them start sweeping around the ring. A bot using the game's own physics clears all 30, so if you are stuck on one, it can be done. Needs WebGL 2. If your browser doesn't have it, the game tells you instead of showing a black screen.
How to play
Drag left or right anywhere to turn the tower, or hold Left/Right (A/D). Don't land on red. Fall through 3 rings in a row to catch fire and smash the next one. Reach the gold pad at the bottom to clear the level. Esc or P pauses.
- Devices
- desktop, mobile, tablet
- Orientation
- any
Screenshots
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